Modular Reinforcement Learning Framework for Learners and Educators


연구 분야: Artificial Intelligence



학회: FDG '21: Proceedings of the 16th International Conference on the Foundations of Digital Games


초록

Reinforcement learning algorithms have been applied to many research areas in gaming and non-gaming applications. However, in gaming artificial intelligence (AI), existing reinforcement learning tools are aimed at experienced developers and not readily accessible to learners. The unpredictable nature of online learning is also a barrier for casual users. This paper proposes the EasyGameRL framework, a novel approach to the education of reinforcement learning in games using modular visual design patterns. The EasyGameRL framework and its software implementation in Unreal Engine are modular, reusable, and applicable to multiple game scenarios. The pattern-based approach allows users to effectively utilize reinforcement learning in their games and visualize the components of the process. This would be helpful to AI learners, educators, designers and casual users alike.


Author Profile
Rachael Versaw

The Pennsylvania State University United States

United States
Author Profile
Samantha Schultz

The Pennsylvania State University United States

United States
Author Profile
Kevin Lu

The Pennsylvania State University United States

United States

📄 논문 정보

발행 연도 2021년
인용수 0
출판 국가 United States, Canada
사이트 ACM
좋아요 수 0

연관 논문 목록 (236건)