연구 분야: Strategies
학회: International Conference on Global Security, Safety, and Sustainability
Virtual reality (VR) has gained significant popularity and recognition in recent years due to its immersive experiences and widespread adoption. However, along with the positive impact it brings, VR technology also attracts individuals with malicious intent who may engage in illegal activities. Consequently, there is a growing need for enhanced forensic methodologies and practices to address digital evidence within VR environments. This paper aims to investigate the production of digital evidence during typical usage of VR, employing a forensically sound methodology. The primary findings of this investigation encompass files and system memory data that provide insights into the hardware utilised, a chronological timeline of usage, and, in certain instances, indications of specific actions performed within the VR environment.
| 발행 연도 | 2024년 |
|---|---|
| 인용수 | 0 |
| 출판 국가 | Andorra |
| 사이트 | Springer |
| 좋아요 수 | 0 |