정의: A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to evaluate a new design to enhance precision by system analysts and users. Prototyping serves to provide specifications for a real, working system rather than a theoretical one. Physical prototyping has a long history, and paper prototyping and virtual prototyping now extensively complement it. In some design workflow models, creating a prototype is the step between the formalization and the evaluation of an idea.
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| 핵심 연구 분야 | Software Development |
|---|---|
| 주요 연도 | 2023년 |
| 주요 연관 키워드 | learning |
| 좋아요 수 | 0 |