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gaming
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Gaming may refer to:
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Gaming
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핵심 연구 분야
Artificial Intelligence
주요 연도
2024년
주요 연관 키워드
online
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NPC Behavior in Games Using Unity ML-Agents: A Reinforcement Learning Approach
저자:
Revat Meshram
,
Sachith Krishna
,
Omkaresh Kulkarni
,
Rutuja Rajendra Patil
,
Gagandeep Kaur
,
Shruti Maheshwari
키워드:
#interactive
#gaming
#toolkit
#games
#gameplay
파트:
Artificial Intelligence
|
연도:
2025
Towards LLM-Based Automatic Playtest
저자:
Yan Zhao
,
Chiawei Tang
키워드:
#expensive
#gaming
#games
#crashes
#playtest
파트:
Strategies
|
연도:
2025
Pivot: Panoramic-Image-Based VR User Authentication against Side-Channel Attacks
저자:
Gui Xiao
,
Zhen Ling
,
Qunqun Fan
,
Xiangyu Xu
,
Wenjia Wu
,
Ding Ding
,
Chen Chen
,
Xinwen Fu
키워드:
#tourism
#gaming
#immersive
#panoramic
#password
파트:
Analysis
|
연도:
2025
Online Video Games based Mental Depression Prediction using Novel Recurrent Neural Network Over Convolutional Neural Network
저자:
P. Sampath Lakshmi
,
S. Kalaiarasi
키워드:
#neural
#algorithms
#gaming
#online
#addiction
파트:
Artificial Intelligence
|
연도:
2024
If It Looks Like a Rootkit and Deceives Like a Rootkit: A Critical Examination of Kernel-Level Anti-Cheat Systems
저자:
Christoph Dorner
,
Lukas Daniel Klausner
키워드:
#cybersecurity
#gaming
#online
#rootkit
#rootkits
파트:
Strategies
|
연도:
2024
MetaVRadar: Measuring Metaverse Virtual Reality Network Activity
저자:
Minzhao Lyu
,
Rahul Dev Tripathi
,
Vijay Sivaraman
키워드:
#gaming
#login
#streaming
#virtual
#oculus
파트:
Cryptography
|
연도:
2024
Revolutionizing Communication: The Dynamic Shift with 5G Technology
저자:
Vaishali Gupta
키워드:
#technology
#global
#gaming
#transforming
#streaming
파트:
Networking
|
연도:
2024
Hybrid Cloud Energy Management for Edge Computing
저자:
Ming-Yen Wu
,
Chung-Jhih Tsai
,
Wan-Ting Su
,
Sian Ciou
,
Yu-Shuo Lee
,
Chien-Hua Lee
키워드:
#computing
#global
#gaming
#telecom
#streaming
파트:
Networking
|
연도:
2023
LARIC: latency-aware QoS routing for interactive communication in software defined multimedia
저자:
R. Leela Velusamy
,
P. Suguna
키워드:
#researchers
#internet
#gaming
#online
#networking
파트:
Networking
|
연도:
2022
Modular Reinforcement Learning Framework for Learners and Educators
저자:
Rachael Versaw
,
Samantha Schultz
,
Kevin Lu
,
Richard Zhao
키워드:
#algorithms
#developers
#software
#gaming
#online
파트:
Artificial Intelligence
|
연도:
2021